---
agentTools:
  projectIndex: https://developers.dailymotion.com/llms.txt
---

# iOS SDK - Version 1.5.0

**Added:**

* New Player method `setVolume()` to control both content and ad volume (see <Anchor target="_blank" href="https://developers.dailymotion.com/reference/ios-sdk-player-methods#setvolumevolume-double">Player methods</Anchor>).

**Removed:**

* `mute=true/false` runtime data parameter.
* `setMute(mute:)` Player method.
* `mute` argument in `updateParams()` .

<Callout icon="far fa-lightbulb-exclamation-on" theme="success">
  ### How to update your integration?

  - **To start the Player muted**, use the **new "**<Anchor target="_blank" href="https://faq.dailymotion.com/hc/en-us/articles/4408224350994-Create-manage-your-Players#start-muted">**Start muted**</Anchor>**" Player setting** (available in <Anchor target="_blank" href="https://www.dailymotion.com/partner/embed/players">Dailymotion Studio</Anchor> or `enableMute` via the API).

  * **To mute the Player at runtime**, use `setVolume(0)` <Anchor target="_blank" href="https://developers.dailymotion.com/reference/ios-sdk-player-methods#setvolumevolume-double">method</Anchor>.
</Callout>

* Fixed an issue where IMA (Google Ads) volume did not sync with the Player mute/volume state.